- Everything in the first four seconds of the clip is clear and readable; there is no mistake that there is a boy character who drops something heavy on his toe
- At 00:05, Camera distance = emotional distance, so the camera cuts in to close up on Hiro's face, who lets out a writhe of pain
- Hiro stays on screen left while Baymax stays on screen right throughout the entire clip. The audience is never confused.
|Hiro is framed by a gap in Baymax's arm and body...|
|But when the camera cuts, Baymax's arm no longer has the gap. Overall, a really cool, effective, and simple staging cheat.|
|Hiro's face is silhouetted by the objects that fell on him. Clear and readable staging!|
- When Baymax picks up Hiro, the staging is cheated so you never actually see him picking up Hiro, saving a ton of labor and scrutinous animation. Cheat that junk!