Friday, October 31, 2014
Friday, October 17, 2014
Scenes I liked: TMNT 2014 Opening
Crappy quality video from an also crappy film, but this graphic comic-book opening is a pretty cool and slick way of getting exposition across
Friday, September 12, 2014
Films I liked: Rashomon (+ World Cinema Notes)
Thought I'd post this just for kicks even though I just wrote about not looking too much at features for story structure...
Logline: A heinous crime and its aftermath are recalled from different points of view
Concept Statement: Humanity is self-serving and sinful, but our hope and salvation comes for the few who our attempt to make up for their crimes.
- Themes: Imperfections of Human Nature; no accuracy, only bias
- Director Kurosawa was influenced by traditional Japanese Kabuki Theater. This is evidenced by the Shaman scene and the way Tojomaru would often exaggeratedly smile not unlike a Kabuki mask
- No heroic archetype, though each character seems to be the protagonist of their own story
- The Wife is a good example of a character who is not admirable but who is still sympathetic
- The film was made during post-WW2 Japan. As a result, the tone of the film is pessimistic, similar to how Japan might have felt after being defeated.
- The film coined the term, 'Rashomon Effect,' which means contradictory interpretations by the same people
Notes on Global Cinema:
- Nonlinear Narrative
- No happy ending
- Not Invisible Editing
Story Study: Translating the Storytelling Structure of 'The Hero's Journey' to literal Gameplay
A different study on using story structure and translating it into literal gameplay in Journey
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